Reading List
Game Dev Books
In Progress:
The Art of Game Design by Jesse Schell - 65% complete (374 / 578 pages)
"The book" for getting into designing games (of any kind, not just video games). It covers everything from the core psychology that makes us like games, to balancing them, to various structures for designing stories, characters, puzzles and so much more. One of my favorite things about this book how it is structured as a series of "lenses" to look at your game from. It acknowledges that many of the topics it covers are far from a science, and nor is designing a game. Rather, great games are created through iteration and repeatedly looking at your game through a series of "lenses" (questions and perspectives) to uncover the problems. And playtesting. If you do nothing else, make sure you playtest!
I have been treating this book a bit like a college textbook, going through each chapter with care and taking lots of notes as I go.
In the Reading Queue:
Game Feel by Steve Swink - 5% complete (18 / 344 pages)
While The Art of Game Design looks at designing games holistically, Game Feel takes an empirical look at what makes games feel great to play. I cannot count the number of times I loved the idea of a game, but when I picked it up to play it the controls just didn't quite feel right. It may not ruin the experience, but it seriously diminishes the pleasure I get from playing the game. This is particularly an issue with unoptimized indie titles. Conversely, one of the things I love so much about Call of Duty and Overwatch are just how good they feel to play. I'll sometimes pick them up just to experience the joy of the controls and how responsive the game is to my every input. I want to create games that feel that good, and I hope this book can break down human psychology and metrics for game feel in a way that helps me do so.
The Publishing Challenge for Independent Video Game Developers by Odile Limpach - 20% complete (39 / 208 pages)
I have a passion for entrepreneurship, and one day I want to make my own games. I've been wanting to learn a little bit more about the business side of developing independent games and this was the most up to date (2020) book on the game publishing and funding space that I could find. I am only a short way in, but so far, it's been a great look at the different kinds of publishers, what they look for when funding, what they functions they provide in addition to capital and a helpful breakdown of the latest games market data (genres, demographics, console/mobile, etc.).
Non-Fiction Books
I am an avid reader of non-fiction. I love learning new perspectives, subjects and skills, especially when packaged in a great, story-focused book (which most of these are)!
Maybe one day I will get around to writing reviews, but for now here is a list of books I've enjoyed and finished:
Books on Psychology
The Catalyst by Jonah Berger
Thinking, Fast and Slow by Daniel Kahneman
Your Brain at Work by David Rock
Presence by Amy Cuddy
Mindset by Carol Dweck
Books on Life
How to Win Friends and Influence People by Dale Carnegie
Don't let the title deter you, this is an incredible book written in 1936 about being genuine, listening to others, not criticizing and carefully considering things from the other person's perspective.
The Untethered Soul by Michael Singer
Man's Search for Meaning by Viktor Frankl
Books on Health
The Energy Paradox by Steven R. Gundry
An (in my opinion) very interesting deep dive into how our digestive system converts food into energy and the latest scientific discoveries about the microbiome ("gut buddies!").
Business Books
Competing Against Luck by Clayton M. Christensen
The "Jobs to Be Done" book.
Platform Revolution by Marshall W. Van Alstyne, Sangeet Paul Choudary, Geoffrey G. Parker
Inspired by Marty Cagan
Measure What Matters by John Doerr, Larry Page
From Zero to One by Peter Thiel
Innovator's Dilemma by Clayton M. Christensen
Biographies
Einstein by Walter Isaacson
Food for Thought
Smarter, Faster, Better by Charles Duhigg
Tribes by Seth Godin
Choose Yourself by James Altucher
Messy by Tim Harford
Range by David Epstein
Skip the Line by James Altucher
The Age of Surveillance Capitalism by Shoshana Zuboff
Isn't non-fiction a little...boring?
Non-fiction books aren't always the most fun or engaging thing read and as such I have finished almost all of these as Audiobooks. If you struggle like I do with finishing non-fiction books, I suggest trying an Audiobook while on a walk, drive, or doing chores! The first book is also the hardest. My first non-school non-fiction book, From Zero to One, was just 224 pages and took me more than six months to finish! My next book was a little faster, the next even faster. A few years later I've been able to build up a good habit of reading and consistently finish books in 1-2 months.
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